In what was one of the worst kept secrets of the mobile phone industry, Apple has announced their latest model of iPhone, this time in two variants. The iPhone 6 has a 4.7 inch screen (1334×750 resolution), while the iPhone 6 Plus has a 5.5 inch screen (1920×1080 resolution). Personally, I don’t see why I would ever want something too small to be a tablet yet too big to be a phone; even the iPhone 6 seems too big when the iPhone 5S feels just right. But I suppose there’s a market that has been demanding phones of this size, so hopefully they’re happy. The iPhone 6 and 6 Plus will ship on September 19, starting at $199 and $299 respectively. Read more…
There’s a great, lengthy article from The New York Times which goes deep into the process behind creating the original iPhone. There have long been stories of Steve Jobs’ overbearing, intense style of management, and this is perhaps the greatest example of this. Both as a fault, and as his touch of genius, pushing people to do the “impossible.” It goes into details about how he wanted staff to sleep in the booth before a presentation so nothing gets leaked, or how software developers never saw the phone’s true hardware until the last minute. It’s a crazy story and I hope that we hear even more details about how these amazing devices came about in the future. Read more…
In what is surely not a shock, Apple has announced the next version of their smartphone, the iPhone 5S. Coming in white, black, and now a slightly-trashy gold, the iPhone 5S looks mostly the same as the iPhone 5, just like the iPhone 4 & 4S before it. There’s a silver ring around the home button with a fingerprint ID scanner for security, but the main changes are under the hood. The new A7 processor reportedly makes this phone twice as fast as the previous one, while OpenGL ES 3.0 improves the graphical capabilities. There’s also the M7, a motion co-processor, used for motion-sensing apps. Read more…
I know what you’re thinking, Vans made an iPhone case? I realize its 2012, and while I don’t personally endorse their line of skater-friendly kicks, it’s nice to see the brand is still branching out. Thanks to the good Doctor, I’m much more of a Converse man these days, but that doesn’t mean I can’t appreciate a clever idea when I see one. So, what makes their case so special? Read more…
Posted by Tim Sheehy on Jul 26, 2012 in Tech, Videogames
Another Kickstarter, I know. I’m getting sick of seeing them posted everywhere too, but I still stumble across a cool one every now and then. For example, here’s a neat little project that’s almost fully funded. The GameDock is a device designed to take the iOS platform to the next level by offering a classic console experience. It claims to be compatible with iCade titles, so there should already be a handful of games supported. The dock itself will be able to connect to your HD displays via HDMI out with a crisp 1080p resolution. Some of the games will even have support for two players. Just note that in order for them to send you an actual unit, you’ll need to “donate” at least $125 at this point, and you’ve gotta ask yourself, do you really need an iOS console? Really? Read more…
Sadly, The Amazing Spider-Man doesn’t seem to be amazing enough for many critics and fans alike. True, not every reboot can be as successful as the last, but you can’t really blame Sony for trying. It’s been years since the last Tobey Maguire film and even I have to admit I was a little sick of the kid. Nevertheless, we’ve got ourselves a new Spidey, so we may as well learn to cope. The first step might be to picking Marvel’s The Amazing Spider-Man Augmented Reality App for your favorite iOS device — mind you, an iPhone 4, 4s, or iPad 2 on up, is required.
Forget trying to stitch together the perfect panorama using Microsoft’s Photosynth — in theory, it’s a neat idea but in practice, not really. Instead, try something new. Introducing Dot, the first panoramic video lens for your iPhone 4 and 4s. So, how does it work exactly? You just snap it on over your phone’s camera, download the app and begin shooting 360° videos on the spot. Not only that, but the app also allows you to control the direction of the camera yourself or swap over to a panoramic widescreen mode. Read more…
New iOS game PSA time! Out now on the App Store is Beat Sneak Bandit, the latest game from Simogo. It’s a fantastic little puzzle game that also has a little rhythm game mixed in with it. The aim is to collect as many clocks as you can while staying in time with the beat of the music. It starts simple but ramps up and becomes really involving. And if you’ve ever wanted to play an interactive Saul Bass opening, this is probably the closest you’re gonna get. Read more…
Posted by Tim Sheehy on Jan 16, 2012 in Tech, Videogames
I love the concept of tablet gaming, I really do, but like many of you, I find the touch controls absolutely maddening at times. This is especially true for any game or app that requires the use of a directional pad. Thankfully, the chaps at Ten One Design could read my mind. Introducing the Fling Joystick and Fling mini — a simple analog nub that sticks to your tablet, or smartphone and holds in place via small translucent suction cups. Read more…
I always have mixed feelings when Square Enix decides to port one of their classics. Not because the games can’t withstand the test of time, but because I almost always end up buying it. Read more…
I’m sure at some point you’ve all thought about having your very own robot — I know I have. The closest I ever came was helping a friend build a remote-controlled “battlebot,” only to see it laid to waste by some other kid’s metal monstrosity. It’s been well over a decade since then, and technology has certainly progressed. Designers Peter Seid and Phu Nguyen sought to take advantage of these advancements by developing a unique interface that transforms our everyday smartphones into robots capable of learning, growing, and expanding their functionality through a series of apps. They call it Romo, the smartphone robot.
If you’re like me, and I imagine many of you are, you’ve loaded your smartphone with games. It’s a bit ironic, really. We spend hundreds of dollars on dedicated gaming handhelds and for whatever reason, some of us find our phones more appealing. There was a time when I might have scoffed at the notion that my phone would replace my DSi or PSP, but that’s simply no longer the case. While I can still count on a deep, involved, experience with one of those $30 to $40 titles, more often than not, I’ll pick up my phone for a quick game of whatever cheap thrill the app store has to offer. With hundreds of apps available for almost too reasonable price, determining which system gets my attention for the evening can be an easy decision. So, why not try to improve that experience? That’s where the iControlpad comes in.
I love my iPhone, but I really wish it had a notch for a phone charm. I suppose a charm might not be the manliest thing, but it always helped me keep track of it whenever I’d have to rummage through my pockets. These days, I go for the next best thing, swapping out cases. I’m not sure how many different iPhone cases I own at this point, but sometimes I just come across one that I absolutely must have, like this sweet little case from the guys at Lootiful. The iPWN! 4 case is a slick little nod to the original GameBoy. It’s made from a thin but durable polycarbonate material that weighs less than an ounce, and the best part? Easy button access. That has to be my number one gripe about any case for the iPhone 4 and they’ve got it covered.
Posted by Tim Sheehy on May 31, 2011 in Cinema, Tech
There are so many drinking/bartending apps on the app store . So many in fact, that I’ve had a hard time picking one — that was until this little gem caught my eye. Have you ever wanted to drink like a spy? Never had the time to write 007’s recipes down in the middle of a film? The Bond Mixology iPhone app has you covered. Every recipe from every film, complete with recommended brands and scene notes. On top of that, they’ve even thrown in imdb profiles for the actors to add a smidge of authenticity. They even offer up proper alternatives for the mixers that are no longer being produced, and for only $1.99, it’s a steal. For more information, check out their official website.
Posted by Tim Sheehy on Apr 28, 2011 in Videogames
When Square Enix originally announced plans to produce the first Chaos Rings title, I was excited by the prospect. The intent was create a fully-featured role playing experience that could harness the graphical capabilities of an iDevice. After it launched on the app store a year ago, the game was met with rave reviews and seems to have done well enough for Square Enix to consider not one, but two follow-up projects, the first of which is the upcoming prequel Chaos Rings Omega, which will be hitting the Japanese app store next month.
Posted by Tim Sheehy on Mar 29, 2011 in Videogames
For those of you who’ve been waiting, Square Enix’s Final Fantasy III hitthe app store last week. The game appears to be a port of the 2006 Nintendo DS remake with upgraded visuals and obvious tweaks to the gameplay, accounting for the touch-based interface. Both this, and the 2006 remake feature a number of enhancements over the original Famicom title, including a revamped story, developed characters, added scenes, an overhauled job system, and much more. While all of this sounds pretty awesome, I should note the app is fairly expensive at $15.99. That said, if you’re a fan of Japanese RPGs, it’s probably worth the price.
Posted by Tim Sheehy on Mar 17, 2011 in Videogames
Both Capcom and Sega have announced plans to donate a portion of their profits to disaster relief efforts in Japan. For the rest of the week through Monday, Capcom has discounted the iOS version of Street Fighter 4 to just $0.99, and will donate all sales — this is in addition to the 100 million yen they’ve already contributed. Sega has also discounted all theirSonic the Hedgehog iOS titles, along with their Football Manager 2011 app, and are likewise offering all proceeds to disaster relief through Tuesday. For their part, Sega has already contributed 200 million yen to the Red Cross.
A remake of the arcade classic, Double Dragon, hit the app store last week. Brizo Interactive teamed up with Aksys Games to revive the license from the grave with fresh graphics, revamped gameplay and a remastered soundtrack. I had a chance to sit down and give it try and while the touch controls can be difficult to master, especially with the newly added move-sets, but otherwise it plays well. Unfortunately, I still find myself asking why they couldn’t just post the title to Xbox Live!, Playstation Network, or Wiiware for that matter. It’s a fantastic remake, but it’d be nice to have an actual controller. The app’s current price of $3.99 is a limited time offer. I can’t imagine them pricing it much higher, though. Still, if you loved the original, you’ll definitely want this app.
A while back I came across an interesting iPhone app called Bijin Tokei. I had no idea what it was at first, but I knew enough Japanese to figure out it had something to do with beautiful girls. That said, I didn’t know what to expect, especially considering Apple keeps their app store relatively clean. Turns out it’s simply a clock app that simply displays pictures of beautiful Japanese girls holding up the time. I can’t say my mind was blown, but I have to admit it’s entertaing enough to keep me coming back and tame enough to not feel creepy. Read more…
Posted by Michael Pinto on Jan 31, 2011 in Comic Books, Tech
Kondansha’s Morning 2 Manga magazine will be released in a digital version for both the iPhone/iPad and Android devices. What’s shown in the illustration is just a mock up, but what’s interesting to me is that this looks to be a larger part of the book industry flocking to mobile. Of course my hopes are that Kondansha will start to directly sell translated manga to the American market directly in this way, but that may take some time. In the meantime you can download the app here (which is in Japanese).
I’m kidding, actually. I use my iPad all the time — I just wish it was more than a glorified ebook reader. Sure, I have a few apps that I use all the time, but aside from watching videos on services like Hulu, Netflix, or streamed over my Air Video server, reading books and playing a few games pretty much covers it. I’m not sure Apple will ever add functionality for the device — at least, not this generation — so I’ll take my added functionality wherever I can get it. In this case, it comes in the form of an HDMI adapter.
Posted by Tim Sheehy on Dec 21, 2010 in Videogames
Okay, so I’m not really sure it ever was a secret to begin with, but it sure seemed that way. Back in June, Square Enix showed off a small set of upcoming titles for Apple’s iOS devices and for whatever reason, almost nobody took note. It could be because, at the time, Apple had yet to make a signifigant impact in the portable gaming market. Regardless, that didn’t stop Square Enix from pushing forward with some notable classics. The first of which, Secret of Mana, finally hit the App store last week. The port largely stays true to the original, while featuring slightly updated graphics and new artwork. It’s currently priced at $8.99. The soundtrack is also available on iTunes for 25% off until January 5th. No word on when to expect any of the other titles they showed off at E3, but personally I’m still looking forward to their upcoming port of Final Fantasy Tactics: The War of the Lions.Read more…
Those of you with an iDevice may have noticed the recently released update for your iBooks app. Apple pushed their 1.2 update on the 15th, allowing users to view fully-illustrated children’s books, cook books, reference guides, and more. Personally, I can’t wait to download some photography books, though I imagine they’ll probably take up signifigantly more space on my hard drive — a small price to pay, or is it? Read more…
I know all the “cool kids” these days watch Naruto and Bleach, but there are still some of you out there who really appreciate Dragon Ball and Akira Toriyama’s legacy. It seems like it’s been forever, but I can remember a time when obtaining your favorite anime required you to order your fan subs on VHS, and prior to being properly licensed, Dragon Ball was one of those series I scoured the net for. When FUNimation decided to bring over the recently released Dragon Ball Kai, the remastered, filler-free version of the hit series Dragon Ball Z, I was pretty stoked. Read more…