Posted by Bob Muir on Jan 8, 2015 in
Videogames
After the repulsive, outdated mess that was Duke Nukem Forever, maybe it’s best that 3D Realms merely rerelease older Duke Nukem games until they, Gearbox, or whoever is making the next game have a good way to adapt Duke for a modern audience. It’s not that Duke Nukem 3D isn’t crude as well, but contextualized within the 90s mindframe and technology, it’s much more digestible. (Well, as digestible as the 90s could be.) With that in mind, check out Duke Nukem 3D: Megaton Edition, which includes an enhanced version of Duke Nukem 3D: Atomic Edition, three originally-user-created expansions, and the usual new bells and whistles. It’s out on PC, PS3, and PS Vita, the latter two offering Cross-Buy; if you’re a PlayStation Plus subscriber, you can grab it for free right now! Read more…
Tags: Duke Nukem Forever
Posted by Tim Sheehy on Jun 14, 2011 in
Animation
The other week, Duke Nukem Forever finally shipped after nearly a decade and a half in development hell. Though I have no intention of playing the game myself, my colleagues in the gaming press have been rather outspoken. In fact, just today I read a fantastic article by Ars Technica’s Ben Kuchera labeling the game “barely playable, not funny,” and “rampantly offensive.” I get that Nukem is suppose to be an over-the-top misogynist and that we’re suppose to find the humor in that. The formula can work, otherwise I’m sure Daniel Tosh wouldn’t be selling out venues across the U.S. So, I’ve come to the conclusion that Gearbox just didn’t know how to execute it. Maybe they should have looked to Japan. After all, Japan gave us the Golgo 13.
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Tags: Duke Nukem Forever, Golgo 13
Posted by Michael Sacco on Jun 11, 2011 in
Videogames
1996’s Duke Nukem 3D was one of the most 90s video games ever made, a prime example of what was wrong with games in their teenage years. Its misogyny, crude humor, and over-the-top hero guaranteed success with its target audience, though, so it sold (and sold well). The next game in the series, Duke Nukem Forever, was announced in 1997, and suffered from what is likely the most protracted development in gaming history as its studio shuffled between owners, its technology became outdated, and its fanbase grew up. The game eventually became synonymous with “vaporware.” Now, fourteen years later, Gearbox Software has salvaged the wreckage of the game and put the finishing touches on it and released it, officially making Duke Nukem Forever vaporware no longer. So how is it? According to the reviews released so far, pretty much exactly how you’d expect a game delayed for a decade and a half to be — mediocre to awful, depending on the reviewer. After fourteen years waiting for a game, you probably deserve more than what Duke Nukem Forever finally gives you; but then again, if you were really looking forward to Duke Nukem Forever, I’m not sure you deserve anything at all. Read more…
Tags: Duke Nukem Forever