Could Metal Gear Solid Be Remade Again?
As Konami continues rereleasing various Metal Gear Solid collections, there’s often one sticking point: the first Metal Gear Solid. It’s not the first game in the series — Metal Gear and Metal Gear 2: Solid Snake saw release on the MSX — but it’s arguably the most iconic entry, and it’s only available today in its PS1 form, and only digitally on PS3. So it’s no surprise to hear that Kojima is considering remaking the game.
Responding to a request from a Turkish fan to remake MGS1 and MGS2 in Metal Gear Solid V: The Phantom Pain‘s Fox Engine, Kojima revealed that he is in the process of finding a studio to adapt MGS1 using the new engine. He mused that some mechanics may need updating, but that overall a full HD remake is something he’d like to do.
This wouldn’t be the first time that MGS has been remade, and by an external studio no less. Kojima executive produced Metal Gear Solid: The Twin Snakes, a GameCube exclusive developed by Silicon Knights and partially funded by Nintendo. While the remake’s graphics were considered a major step up, fans were divided over certain changes; adding gameplay mechanics from MGS2 without altering the core game caused certain sections to be too easy, and the Matrix-style cutscenes were a big departure. Unfortunately, due to the licensing behind this game (and the fact that Kojima didn’t have a close hand in it), it’s unlikely that it would see a rerelease on non-Nintendo platforms. That, and Nintendo easter eggs would have to be replaced.
It would certainly be interesting for gamers to have a version of MGS that more closely matches MGS2–MGSV. The Twin Snakes was clearly meant to be that game, but as it stands, only those with a GameCube or Wii can play it, while PlayStation gamers are stuck with the PS1 version and Xbox gamers don’t have access to it at all. That being said, I’d think it would be much more important for Kojima to remake MG1 and MG2. The original games are classic, but as 8-bit games, they’re the odd ones out by this point.
Source: Gamereactor