A Goofy Game for Dopey Doctors
Posted by Michael Pinto on May 18, 2008 in Videogames |
You blew it Charlie! I think a good sign of game design is when it’s as much fun to loose as to win — and Operation which was designed by John Spinello for Milton Bradley is a good example of this principle. Spinello designed a prototype of the game in 1962 when he was an industrial design student, the game featured a “Death Valley” motif. Operation hit the shelves in 1965 and is still on sale today over 40 years later.
Video found via Ira Gallen.